Simply Maya The Oliphant Project
English | .avi | XviD 388 kbps | 800 x 600 15fps | Mp3 32kbps | 2.03 Gb
Genre: eLearning
The ears are sculpted completely by extruding faces and working by curves we use animated sweeps to bring into being nicely shaped elephant tusks. During this transaction you ll learn how animation tools be possible to sometimes be used during the modeling projection and how to work with curve tools to generate geometry on a copy in an efficient way. A piece of land of time is spent on the narrative modeling for the head to acquire the correct angry look that the eccentric person Oliphant has and sculpting out muscle description on the body, and you ll learn by what means to create the features that defines a realistic systematized model when you re working opposite to real world references. When we be the subject of our complete polygon model we exercise the clean up command to establish normals on non-manifold geometry and obtain a clean mesh that is apt for rigging.
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